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Tuesday, February 23, 2010

Aliens VS Predator

Aliens vs. Predator is a science fiction first-person shooter video game, developed Rebellion Developments, the team behind the 1999 original PC game, and published by Sega for Microsoft Windows, the PlayStation 3 and the Xbox 360. The game is based on a combination of the characters and creatures of the Alien franchise and the Predator franchise. It was released February 16, 2010 in the US,February 19 in Europe and February 18 in Australia.

Gameplay
There are three campaigns in the game, one for each race/faction (the Predators, the Aliens and the Colonial Marines), that, while separate in terms of individual plot and gameplay, form one overarching storyline.

Following the storyline of the campaign modes comes the Xbox Live aspect of the game. In this Multiplayer section of the game, players face off in various different gametypes in various different ways.

Plot

Aliens
As an Alien the game starts out in a lab, where Humans are being kept imprisoned, as one of them wakes up a chestburster emerges from another subject killing him, soon after another kills him too. As the scientists enter the room to collect the specimens they find that "Specimen 6" is missing. A Chestburster then emerges from the victims mouth rather then the containment tube, and as a result the room in gassed, killing the two scientists, Mr. Weyland himself prevents the death of the creature, saying he has a feeling about it. Soon after, once Specimen 6 is fully grown, during an observation of its abilities, it is told by its queen to escape, but it is gassed and recaptured. As Mr. Weyland opens the door to ancient ruins made by the Predator species' ancestors, it emits a beam of light that disables the local Human colony's systems, also releasing Specimen 6's restrains allowing it to escape. Specimen 6 releases the other Aliens and their queen. Once free the Aliens go the colony where they begin to multiply through Facehuggers, and encounter Marines. As Specimen 6 continues to kill Marines and disable the Human colony's systems it eventually finds itself at the ruins Mr. Weyland opened, where it and it's sibling encounter a group of Predators, which they immediately battle and kill. An Elite Predator appears and battles Specimen 6, who weakens it to the point that a Face Hugger is able to attach itself to it. As Specimen 6 ventures through the jungle it is stopped and stunned as it senses the queen Alien is trapped in a fire at the Human colony, and dies in an explosion. As it is paralyzed Mr. Weyland's combat droids discover Specimen 6, and on Mr. Weyland's request, capture it. As they take the captured Specimen 6 off world to an orbiting ship, where Specimen 6 kills the crew and escapes. Specimen 6 is shown sleeping inside the ship, going through a metamorphosis; growing in size, and growing extra appendages. Specimen 6 sheds what remains of its skin and awakens, transformed into a queen alien.

Predator
As a Predator the game starts in the Jungles of an unnamed planet, where a "young blood" Predator goes through trials to become an Elite, once the trials are done he is given the rank of Elite, and dispatched with a group of other Elites to be taken to a planet to investigate the disappearance of some young bloods. Once at the planet the Predator ship destroys an orbiting Human Ship and launches the Elites to the planet surface. There the Elite finds one of the young bloods dead, and sets its wristband to self destruct, in order to keep the Humans from discovering their technology. The Elite encounters Human Marines, who he kills, soon after he encounters Aliens. The Elite quickly infiltrates the Human base, disabling the systems and killing all in sight, Human and Alien. Continuing its search, the Predator makes its way into the Human colony where it makes its way to the ruins and finds the Mask of an ancient and legendary Predator. Venturing through the forest the Elite finds another of the young bloods killed, he takes a smart disk weapon, and like before sets the fallen Predator's wrist band to self destruct. Making his way to the ruins and an arena the Elite finds itself battling a preatorian, which he kills, and finds a spear like weapon. The Elite then searches for an arm band that belonged to the ancient Predator who owned his new mask, the band being required to activate a self destruct device inside the ruins to destroy the ruins and thus the Human colony, in a last effort to keep the Humans from discovering their technology. Inside the Human colony he finds the wrist band and also sees Mr. Weyland, who plans to capture him dead or alive to take his technology. The Predator makes it to the tomb where he activates the self destruct, moments after he is attacked by a "Predalien"(an alien born from the body of a Predator). The two battle in an underground lava chamber, the Predator emerging victorious. The Predator returns to the ship as the Human Colony is destroyed, and the ancient Predator's mask shows him the locations of the Serpent(Predator word for Aliens) home world.

Download link:

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Saturday, February 20, 2010

The Last Remnant

The Last Remnant (ラストレムナント, Rasuto Remunanto?) is a Japanese role-playing game developed and published by Square Enix. The game is directed at both Japanese and Western audiences and had a simultaneous release in Japan, North America and Europe, on November 20, 2008 for the Xbox 360.The Microsoft Windows version of the game was released on March 20, 2009 in PAL territories,March 24, 2009 in North America,and April 9, 2009 in Japan.A worldwide release on the Steam network occurred on April 9, 2009.A PlayStation 3 version of the game had been planned, but published reports speculate that it may be canceled due to the game's poor sales and mixed reception.

The game was directed by Hiroshi Takai and was the first Unreal Engine 3 game to be released by Square Enix.It is intended by Square Enix president Yōichi Wada to "become a cornerstone for [their] worldwide strategy".Art direction was overseen by chief artist Kimihiko Miyamae and art producer Yusuke Naora. The game's soundtrack was composed by Tsuyoshi Sekito.

Setting
The Last Remnant is set in a fictional world featuring a number of distinct humanoid races: the Mitras, human in appearance, the Yamas, strong fish-like people, the Qsitis, small reptilians, and the Sovanis, feline people with four arms.The world itself is broken up into multiple city-states, each with their own unique culture. The story of the game revolves around "Remnants", mysterious and coveted ancient artifacts of varying shapes and sizes which possess magic powers and which have been the cause of several wars throughout the game's history.Each remnant is "bound" to a specific person, who is the only one who can then use their power; powerful remnants that remain unbound for too long have the potential to cause a "collapse", or spawn monsters.As Remnants come in varying forms, all cities throughout the world have at least one that their ruler is bound to that assist to govern and bring peace to their assigned realm.

Characters
The Last Remnant offers a wide variety of characters, many of them optional. The main protagonist is Rush Sykes, an 18-year-old Mitra boy from a peaceful island. He is controlled by the player throughout the game. His 14-year-old sister, Irina, is kidnapped at the start of the game, and finding her is Rush's impetus for leaving the island and entering the main story.He immediately comes across David Nassau, the 19-year-old Mitra ruler of the city-state of Athlum, and his four generals: the 41-year-old Mitra Emma Honeywell, the 24-year-old Yama Blocter, the 55-year-old Qsiti Pagus, and the 200-year-old Sovani Torgal.These characters can be joined by several dozen other characters, many of whom are found through quests, while others can be hired at guilds. Every character has their own name and skillset. Rush is featured on the cover of the Xbox 360 version of the game.

The main characters oppose the Conqueror, a Mitra who during the course of the game attacks many city-states of the world with his army. He is helped in this regard, first in secret and then openly, by Wilfred Hermeien, an older Mitra who is both the leader of the city-state of Nagapur and of the ruling council of all of the city-states. He is also assisted by Wagram, a powerful Mitra sorcerer. The Conqueror is featured on the cover of the PC version of the game.


Gameplay
The game is split between a world area, a battle area, and a world map.The player controls Rush Sykes, the protagonist, and moves him around the world screen within an area, with the camera floating behind and slightly above him. Within the world screen, the player may talk to NPCs, enter buildings and other areas, or exit to the map screen. The map screen allows instant travel between different cities and areas, or between different areas within a city. The battle screen is shown only during combat, and is a three-dimensional area like the world screen with a setting reminiscent of the location the player is at in the world. There are no random encounters; instead, the player enters a battle and separate battle screen when they touch an enemy on the main world screen. The player may choose to enter a battle with multiple enemies at once by activating a "time-shift" system in which time slows down and they may run up to multiple enemies before commencing the battle.

The Last Remnant features a battle system labeled by director Hiroshi Takai as a "turn-based, command-based system using symbol encounters."During a battle, each enemy from the world screen is represented by a group, or "union", of enemies ranging from one to five individual units; similarly the player's forces are composed of multiple unions of three to five units each. The skills of the units in the player's unions, which include both story characters and hireable units that do not appear outside of battle, vary according to different parameters.One parameter is the "morale" bar, which is affected by the events in battle and can have positive or negative effects on the battle forces.[11] Each unit can also learn different attacks, which are divided into categories such as blade attacks and healing magic. At the beginning of each turn the player selects from a group of choices what attack types each union will perform; the player is unable to select the individual attack of each unit. Special attacks require "action points", which continually accrue during each battle.The player selects at the beginning of each turn which enemy union each of their unions will attack. As the enemy makes their selections at the same time, it is possible for a union to be "deadlocked", or forced to fight a different union then the player had selected.

In addition to battles, there are numerous quests which the player may undertake. Many of these quests take the player to an area immediately upon acceptance and return them once completed, while "guild quests" do not require acceptance and may be turned in by the player whenever the accomplishments listed in the quest are completed. Rush and the other units may equip many different weapons and items, which can either be bought or constructed. Other units also request materials to upgrade their own equipment, which can be purchased at stores, acquired in battles, or found in the world area using a creature called Mr. Diggs. Mr. Diggs can be upgraded as well to find more or higher quality materials.
Plot
The game opens with Rush running through a forest, trying to find his sister, who the player later learns has been kidnapped. He comes across an army led by David opposing an army of monsters, and at the battle's conclusion rushes forward as he mistakenly thinks he sees his sister in the crowd. After he generates a powerful shield with his Remnant pendant, he is interrogated by David and his generals, who decide to help him find Irena. When investigating a Remnant that is about to collapse Rush and company come across Wagrum and Irena, who escape. After chasing Wagram and Irena for several missions, the group attends the Congress meeting of the leaders of the city-states in Elysion, home to the Ark Remnant, which can transport users to the Sacred Lands.The city is also home to the Academy, a research institution devoted to studying Remnants, and the place where Rush's parents work. The Conqueror arrives at the Congress, and, after binding the Ark, demands to be given a massive Remnant of the type that each city-state has.After finding Rush's mother, though not his father, the group learns that the Conqueror, with his demands rejected, has started a war and is marching his army with the support of the "God-Emperor", a 1000-year-old legendary figure.

David decides to take the lead in opposing the Conqueror in hopes of earning independence for Athlum, which is currently a vassal state to the city of Celapaleis. The party is successful in stopping the Conqueror's army from attacking Celapaleis, but the Conqueror himself attacks Athlum in their absence. He kills Emma, who had remained behind to defend the city, and takes the massive Remnant of Athlum, shrinking it to a normal-sized sword. The party then returns to Elysion to rescue Irena from Wagrum. Irena is revealed to have a special power, that of unbinding bound Remnants, and it was for this reason that she was kidnapped. They discover that Hermeien is trying to use the Conqueror and Wagrum to spark distrust in the people for Remnants and the city-states' ability to control them, so that he can then use Irena and her power to prop himself up as supreme ruler.While the party are successful in retaking Irena and killing Hermeien, Wagrum escapes while revealing that he and the Conqueror never planned to support Hermeien, and the Conqueror uses Elysion's Remnant to destroy half of the city.

The game then skips forward four months with the beginning of the second disc of the game, and the player learns that the council city-states are now trying to find Remnants all around the world to use to fight the Conqueror, who is in turn binding and transforming the Remnants of the city-states, even those that are already bound. Rush's mother and father, once found, reveal that their research at the academy had been to create tablets that can transform Remnants, and it is through one of these that Wagrum stole that the Conqueror is able to do so. When the party travels to the God-Emperor's city, Undelwalt, to try to determine why he is supporting the Conqueror, they find Wagrum, who tells them that the Conqueror is a Remnant, and he and the God-Emperor are supporting him in his quest to destroy the people of the world, who are misusing Remnants and destroying the balance of the world.

The protagonists head to Elysium, which is under attack by the Conqueror's forces. The Conqueror ascends the Ark and binds it so that no one can follow him; after defeating his army the protagonists find a second Ark, even though no duplicate Remnants have ever been found.The party chases the Conqueror through the Sacred Lands, which are revealed to be the birthplace of remnants, and confronts him. He informs them that he is trying to release Remnants from the control of man, and that the task was originally supposed to be Rush's, who is a Remnant himself.He believes that their purpose is to take back the Remnants from the world that in his opinion is misusing them for warfare and destruction and allow them in turn to destroy the people of the world.Rush disagrees, and instead destroys the source of the remnants, sacrificing himself.The game then ends, as the remnants all around the world dissolve, but after the credits, Rush is heard talking to the Conqueror, saying that he is "going back".

Download link:
http://www.mediafire.com/?sharekey=6184c8c0eb6d52808c9e7c56ba37815f6a5a2ee5%2094e64c26

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Monday, February 8, 2010

The Sims 3: World Adventures

The Sims 3 World Adventures is the first expansion pack for the strategic life simulation computer game The Sims 3. It was announced on The Sims 3 website in August 2009, and had a North American release on November 18, 2009.

The expansion pack focuses on travelling to various areas in a manner similar to previous expansions The Sims: Vacation and The Sims 2: Bon Voyage. Sims are able to travel to simplified versions of France, China and Egypt. At these locations, sims are able to participate in adventures to earn rewards and benefits. Sims are also able to level up in new skills; Photography, Martial Arts, and Nectar Making. In addition the game provides new objects, socials, wishes and opportunities.

Early reception of the game has been positive with the game earning a Metacritic rating of 85.

Gameplay
The gameplay of The Sims 3 revolves around the titular sims. Players create their sims and control them throughout their lives. Players are able to manage various aspects of a sim's life including careers, skills and relationships. The gameplay of World Adventures remains largely unchanged from the original.

World Adventures expands on The Sims 3 by allowing players to take sims to simulated locations of Egypt, France and China. Sims are able to engage in cultural activities depending on the location. In Egypt, sims can visit pyramids and take up snake-charming; in China, sims are able to launch fireworks as well as take up martial arts and in France, sims can engage in nectar making. The amount of time a sim is able to stay in a location is dependent on a visa level. This level is increased by going on various adventures.

The main gameplay of World Adventures revolves around the ability to go on various quests known as adventures. An adventure consists of various goals linked together in a storyline.Typical goals include exploring various tombs, finding valuables and socializing with other sims. When exploring tombs, sims must navigate various obstacles to unlock different rooms. Initially, the entire tomb is hidden in a fog-of-war that disappears as the sim enters each room. Tombs hold several puzzle solving elements such as traps, dive holes and floor switches.

In addition, the game includes a complex tomb-building element that can be accessed using the games debug tools.Players are able to add gameplay-specific objects to their tombs as well as set various cause-effect mechanisms.

World Adventures adds three skills that provide new goals and challenges to players. The martial arts skill is initially increased by practising with training dummies. Once a skill threshold is reached sims can break wood and other objects placed over two blocks. Sims are able to engage in tournaments to increase their ranking. A sims skill level is represented visually by various belts that a sim wears on their uniform.

The nectar-making skill is increased by squishing various fruits into a nectar maker. The quality of the nectar is based on the quality of the individual fruits as well the state of the nectar maker. The value of the nectar can be increased by allowing the bottles to age in a nectar cellar.

The photography skill is based on taking photographs with a hand-held camera. Photos are taken using a first-person viewpoint. The game can detect the subject of a photograph. The game provides goals to the player in the form of lists of subjects for the sim to photograph. In addition, players can choose various styles such as panorama and sepia.

The creature in the game is a Mummy, which have several abilities, such as not having to go to sleep. They may also be encountered in tombs, where the player can be cursed.

There is also a new basement tool, which can be used to make proper basements without having to go through all sorts of fiddly ground operations. These basements can can four levels underground, in addition to the five above.

Download link:

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The Sims 3

The Sims 3 is a strategic life simulation video game in The Sims franchise, originally created by Maxis. It was released on DVD for Microsoft Windows and for Macintosh, using cider emulation, on June 2, 2009 in North America, on June 4, 2009 in Australia and on June 5, 2009 in Europe. A collectors edition of the game containing exclusive downloadable content, a plumbob-shaped USB drive and a Hints and Tips guide created by Prima, was also released. An expansion pack titled The Sims 3: World Adventures has also been released on November 17, 2009. Versions for Seventh generation video game consoles are speculated, but have yet to be confirmed.

The Sims 3 is built upon the same concept as its predecessor. Players control their Sims in various activities and form relationships in a manner similar to real life. The Sims 3, like The Sims and The Sims 2, does not have a defined final goal; gameplay is open-ended. This title also features a "living neighborhood" where all Sims age at once.

The Sims 3 proved to be an instant success, selling 1.4 million copies in its first week and dominating the sales charts over a month later.Critics issued mostly positive reviews; The Sims 3 gained an 86% score from aggregator Metacritic.

Gameplay
Sim houses and neighborhoods are entirely in one continuous map, and the developers have stated, "What you do outside your home now matters as much as what you do within." The game includes an optional feature called "Story Progression", which allows all NPC Sims in the neighborhood to autonomously continue as if the player was controlling them, such as grow up, get married, get jobs and promotions, have children, build their dream house or buy a house, and so forth.

In addition to Needs, Sims now have Moodlets, which can be positive or negative. Moodlets involve events such as emotional or physical events, such as a good meal, comfort from sitting in a good chair, and other things. Most Moodlets last for a set duration, whereas some negative Moodlets can be cured and some positive ones rely on the Sim's surroundings.

The previous system of Wants and Fears from Sims 2 has been replaced with a new Wishes system. Fulfilling a Wish contributes to the Sim's Lifetime Happiness score, which can be used to purchase Lifetime Happiness Rewards.

Sims live for a set duration of time (adjustable by the player) and advance through several stages (baby, toddler, child, teen, young adult, adult, and elder). Sims can die of old age or they can die prematurely from causes such as fire, starvation, drowning, electrocution or mummy curse (new with Sims 3 World Adventures)

Open World
On March 19, 2008, EA revealed a new feature to The Sims 3: Open world. Sims can now explore the world outside their homes without having to face strenuous loading times. Every lot is now synchronized with the main neighborhood time. Before, time of day and weather were different in each lot and would continue off from the last time it was played. Players can also interact with every building in a city (gym, art gallery, etc.). Although players are unable to see inside of commercial buildings (grocer, bookstore, theater, police office, school, etc.), they are able to enter and retain limited control over the Sim's actions while in these locations. All occupied residential buildings can be entered in the same manner as the Sim's home lot.

Skills
There are several skill-dependent abilities, such as advanced social interactions available from high charisma, special songs for guitar players and appliance upgrades (self-cleaning, more TV channels, etc.) for high handiness. Painting, writing and guitar are now different skills, instead of the all-encompassing "creativity" skill of The Sims and The Sims 2. Paintings are now more particular to each Sim, based on their traits. Sims can increase their skills by practicing a skill (e.g. playing the guitar, working in the garden, writing a novel, etc.), reading a book about the skill, or taking a class in the skill at a civic building. Sims can begin building their skills as early as their toddler days.While skills do not show up in the meter right away, using skill building objects is rewarded once the toddler grows into a child.

Careers
In The Sims 2, Sims 'disappeared' once they took the carpool to work, and the player had no control of them until they returned, whereas in The Sims 3, each career now takes place in a building in the neighborhood that a Sim travels to. New aspects of careers include part-time jobs, overtime, and salary raises. Sims now have a boss to report to. Each career can yield several different rewards and some can be split into several tracks. A new function is that instead of having just skills to advance in a job, Sims also depend on relationships with co-workers and their boss.While at work, the player has a certain level of control over working Sims through 'Options', adjustable settings that dictate how the Sim should go about their work (e.g. take a break, socialize with co-workers, run errands, etc.)

Opportunities
One of the major new additions to gameplay is Opportunities, tasks that Sims can complete to earn rewards. These challenges occur randomly based on aspects of each Sim's lifestyle, such as relationships, skills and job. Career opportunities such as working overtime or completing special tasks can yield a pay raise, cash bonus, or relationship boost. Skill opportunities are requests by neighbors or community members for Sims to solve problems using their acquired skills for cash or relationship rewards.

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