DonkeyMails.com: No Minimum Payout
Showing posts with label gratis. Show all posts
Showing posts with label gratis. Show all posts

Tuesday, June 8, 2010

Splinter Cell Conviction

Tom Clancy's Splinter Cell: Conviction is the fifth installment in the Splinter Cell video game series released in April 2010. The game was developed by Ubisoft Montreal, developers of Splinter Cell, Splinter Cell: Chaos Theory and the sixth generation versions of Splinter Cell: Double Agent. Key members of the Tom Clancy's Rainbow Six: Vegas team, such as creative director Maxime Béland, also worked on the game. Gameloft released a handheld version of the game for the iPhone OS on May 27, 2010.

Gameplay
Splinter Cell: Conviction introduces a number of new gameplay features to the series, one of which is the "Mark & Execute" feature, which allows the player to mark specific targets, such as enemies or objects, and shoot them when they burst through a door or window. The player can choose to prioritize these targets, so that, for example, he could distract one guard by shooting out a light in his vicinity and then take out another guard. Another new feature is the "Last Known Position", which occurs when the player breaks the line of sight of an alerted guard. This creates a visual silhouette of where the guard thinks Sam is, allowing the player to strategically flank his enemies. Main target subjects can use the player's abilities against them. The player can be taken hostage by the subject in co-op mode; the hostage's partner can neutralize the subject by shooting them or grabbing them off his teammate.

Other new features include the ability to interrogate characters in real-time and use objects in the surrounding environment against them. Several other features, such as blending into crowds, improvising gadgets, and interaction with the environment, were announced, which according to creative director Maxime Béland would have given the game "a lot of Bourne Identity influence", but were scrapped after the development team decided that going in this direction would be taking too much of a risk. The environment is also used to project mission objectives and key plot points onto walls in order to keep the player immersed in the gameplay during the narrative.
One of Ubisoft's stated goals for Conviction was to make the game more accessible. According to Béland, Chaos Theory is "very hardcore", which turned off many players and disillusioned people from the fantasy of being Sam Fisher. Beland contrasted the earlier games in the series with works containing James Bond or Jason Bourne, who "run fast, they don’t make noise, they kill one, two, three or four guys super quickly" and stated that Conviction delivers a similarly dynamic experience with an emphasis on action.
download link:
IDWS:

http://www.indowebster.com/Tom_Clancy_Splinter_Cell_Convictionpart01.html
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Rapidshare:
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Patch:
http://rapidshare.com/files/393971855/TCSCConvi.V1.03Up-SKIDROW.WwW.DDL-IL.NeT.rar


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Thursday, May 13, 2010

Yu-Gi-Oh:Power of Chaos series

Yu-Gi-Oh! Power of Chaos: Joey the Passion is a video game developed by Konami. It is part of the Yu-Gi-Oh! Power of Chaos series, which also includes Yu-Gi-Oh! Power of Chaos: Kaiba the Revenge and Yu-Gi-Oh! Power of Chaos: Yugi the Destiny. Like the other two games before it, this game features duels against Joey Wheeler. It can combine with both games before it to expand the card library even further. This is also the only game in the series that supports LAN games with other players. It has a street type feel, with the dueling field spray-painted onto asphalt.

Yu Gi Oh! - Joey The Passion
Links:
http://www.mediafire.com/?qzk2nngtznx
http://www.mediafire.com/?tlnx5jtdzy4
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Pass Unclock:www.vietproblog.com
Or

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Yu Gi Oh! - Kaiba The Revenge
Links:
http://www.mediafire.com/?oy0zj42ftmm
http://www.mediafire.com/?lmiwfzmwjjm
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Pass Unclock:www.vietproblog.com
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Yu Gi Oh! - Yugi The Destiny
Links:
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Or
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Friday, March 12, 2010

Bioshock 2

BioShock 2 is a first-person shooter video game developed by 2K Marin and Irrational Games for the Xbox 360 and PlayStation 3 video game consoles, and the Windows operating system.It is the sequel to the critically acclaimed 2007 video game BioShock. The game was released world-wide on February 9, 2010.

The game is set in fictional dystopian city Rapture, in a steampunk alternative history 1968, eight years after the events of BioShock. The protagonist and player-controlled character is a Big Daddy, a being that has had its organs and skin grafted into an atmospheric diving suit. Among the first of its kind, the player-controlled Big Daddy reactivates with no recollection of the past decade's events, and scours the city in an attempt to relocate the Little Sister that he was paired with. When it becomes obvious that Rapture's leader Sofia Lamb will become responsible for the city's destruction, the Big Daddy attempts to overthrow Lamb and her army of Big Sisters.

Gameplay
BioShock 2 is presented as a first person shooter, with the player taking on the role of "Subject Delta", a prototype for the Big Daddies some ten years after the events of the first game. As with BioShock, the player explores Rapture and fighting off Splicers, the remaining psychotic human population of the city, using a combination of the environment, weapons, Plasmids and Tonics. Plasmids and Tonics are special genetic-reencoding liquids that grant the user active or passive abilities, respectively, and include both those introduced in BioShock and new ones for this game. For example, Plasmids can give the player the ability to use telekinesis or evoke fire, while Tonics can improve the player's movement speed, attack damage, or damage resistance. Most of the weapons in BioShock 2 are those that were previously seen carried by Big Daddies from the first game, including a powerful drill and a rivet gun. The weapons feature multiple ammunition types that can be used in specific situations (such as anti-personnel rounds for a machine gun) or to set traps for the Splicers. The player can use each weapon in a close-range melee attack. Unlike the first game, the player is able to equip both one weapon and one Plasmid at the same time, which they can use in quick succession to destroy foes; for example, by first freezing a foe, they can be shattered into pieces using a spear gun. If the player is killed, they are revived in the nearest "Vita-Chamber".

As the player explores Rapture, they will collect ammo, health and EVE (a liquid used to power Plasmid use) recovery items, and money. Money can be used to purchase more items at vending machines across the city. The player will also encounter security systems which can be hacked through a mini-game. This requires the player to stop a quickly-moving needle one or more times in the correctly-colored marked area of a gauge. Stopping it within the blue area (this only needs to be done once per hack) may grant a bonus to the hacking attempt, landing in the white area shocks the player (dealing a small amount of damage) while landing in red-colored areas can lead to the start of a security alert. The player also gains access to a research camera; in BioShock 2, after taking a picture of an enemy, the player has a short time to do as much damage to that enemy to score a number of points, which are then added towards the research of that enemy type. At various levels of research, the player is then rewarded with new abilities in general or towards that specific type of foe. Certain areas of the game take place entirely underwater, limiting the actions the player can perform.

A Big Sister
As a Big Daddy, the player can attempt to attack other Big Daddies escorting Little Sisters. Should the player succeed, they can then either choose to Harvest the Little Sister, gaining appreciable ADAM to be used for buying new Plasmids and Tonics, or opt to Adopt them. While adopted, the Little Sister will lead the player to corpses where she can extract more ADAM. While she does this, the player must defend her from Splicer attacks. Once the Little Sister has collected enough ADAM, the player can then return her to an escape vent, again allowing the player to choose to Rescue the Little Sister, receiving a modest amount of ADAM but with the possibility of beneficial gifts later, or harvest her for a large ADAM boost. ADAM can then be spent at Gatherers Gardens machines throughout Rapture. Once the player has either Rescued or Harvested each of the Little Sisters on the level, the player will be attacked by a Big Sister. The Big Sister's agility and resourcefulness will task the players with a difficult fight before they can proceed with the game.

Multiplayer
BioShock 2 features a story driven multiplayer mode where the player takes on the role of a citizen of Rapture. Set in 1959, just before the events of BioShock, the player chooses to take on the role of a splicer fighting in Rapture's civil war. The player is being sponsored by Plasmid manufacturer, Sinclair Solutions, to test out their weapons, Plasmids, and Tonics in a consumer reward program. As the player progresses through the multiplayer experience, new weapons and Plasmids will be unlocked (provided by Sinclair), in addition to the story of the Rapture civil war being told.

The player can choose between 6 characters to be their in-game avatar. The characters are: a welder named Jacob Norris, a housewife named Barbara Johnson, a football star named Danny Wilkins, a businessman named Buck Raleigh, a pilot named Naledi Atkins, and an Indian mystic named Suresh Sheti. Two additional characters are available only by pre-ordering the game from 12game, GameStop, EB Games or Game: a fisherman named Zigo d'Acosta and an actress named Mlle Blanche de Glace.

Multiplayer comes in 7 different modes, two of which have a single and team based mode.The modes are:

* Survival of the Fittest: A 'free-for-all' mode where each player gets points for killing each of the other players. Whichever player has the most kills or 20 kills at the end of the match wins.
* Civil War: Similar to 'Survival of the Fittest,' but in this mode players are divided into two teams and the team with the most collective kills at the end of the match wins.
* Last Splicer Standing: A variation of 'Civil War' in which players do not respawn after being killed. Each match consists of several rounds in which players attempt to outlive the players on the enemy team.
* Capture the Sister: A 'Capture the Flag' style mode where players are divided into two teams. One team has to protect a Little Sister while the other team tries to steal her and place her in a vent on the other side of the map. The team protecting the little sister will have a randomly chosen player be a Big Daddy. After a pre-determined amount of time, the teams switch roles. Whichever team has the most captures at the end of the match wins.
* ADAM Grab: In this mode there is one Little Sister on the map and the player must seek her out and maintain possession of her as long as possible. The first person to hold onto the Little Sister for 3 minutes wins.
* Team ADAM Grab: A variant of 'ADAM Grab' where players are divided into two teams. The objective is the same, but victory is determined by a collective score rather than individual scores, and the first team to hold the little sister for 5 minutes wins.
* Turf War: Players are split into two teams and each team must reach pre-determined points on the map to capture that point. The team with the most control points over the longest time wins.

In all modes except 'Capture the Sister' a Big Daddy suit will spawn at a random location in the level. If a player can find the suit, the choice is given to become the Big Daddy, which will give the player greater strength and endurance, but prohibits the use of plasmids and expels any previously held damage bonuses against other players. Once the Big Daddy is defeated, the suit disappears and is moved to another location on the map. In 'Capture the Sister' one member of the defending team is chosen at Random to be the Big Daddy. After the players death, the Big Daddy suit disappears for the rest of the round.

Plot
Set in 1968, 8 years after the events in BioShock, Rapture is now under the control of a psychiatrist named Sofia Lamb, whose ideas for human progression are a sharp contrast to the city's deceased founder, Andrew Ryan. While Ryan believed in the genius of the individual, Lamb believes in collective effort and the power of the community. Under Sofia's rule, the first generation of Little Sisters have matured into adolescence. The Big Sisters, as they are now known, are highly aggressive and have the ability to use plasmids absorbed from gathering ADAM as a child. Sofia sends them out to coastlines across the Atlantic, kidnapping little girls and turning them into new Little Sisters.

In 1958, the first Big Daddy, Subject Delta, is forced to commit suicide by Sofia Lamb, who informs him that his Little Sister is actually her daughter Eleanor, who watches in horror as Delta shoots himself in the head. Ten years later, Delta is revived by a Vita Chamber and begins to receive psychic messages from Eleanor pleading for help. Delta encounters Dr. Brigid Tenenbaum, who tells him that in order to save Eleanor and stop Lamb, he must travel to where Eleanor is held. If he does not, a fail-safe device designed to trigger if he strays too far from her will activate, killing him. On his journey, Delta is aided by Tenenbaum's new ally Augustus Sinclair. Delta also receives aid from Eleanor, who uses her psychic connection to the new Little Sisters to leave care packages and messages throughout Rapture.

Through the audio logs scattered throughout Rapture, Delta discovers that, Lamb was originally brought to Rapture to help those who were struggling to cope with underwater life. However, Lamb used the therapy sessions as a means to brainwash her patients into joining a cult she called The Family. In response to this new threat, Andrew Ryan asked Sinclair to deal with her. Sinclair used a spy within The Family, Stanley Poole, to get Lamb arrested and exiled from Rapture. Eleanor was then left in the care of Grace Holloway. When Eleanor confronted Poole, who had bankrupted Lamb's property, Dionysus Park, in order to cover up his actions, Stanley panicked and kidnapped her. Eleanor ended up in one of Frank Fontaine's orphanages, which led to her transformation into a Little Sister.

Upon arriving in Fontaine Futuristics, Lamb's plan becomes clear: she plans to use ADAM to transform and enslave her daughter, who can then be controlled using the same conditioning methods used on Jack Ryan. Sinclair's agenda also becomes clear: he plans to take control of Rapture from Lamb and then cannibalize its technology to sell to the surface.

After infiltrating Lamb's base of operations, Delta is captured, and his pair-bond with Eleanor is severed. However, Eleanor sends a special plasmid to Delta that allows him to take control of a Little Sister. Depending on Delta's actions throughout Rapture she is either a spirited, rebellious young woman determined to win her freedom or a ruthless cynic who only thinks of her own welfare and survival.

Following Eleanor's instructions, Delta brings her Big Sister armor, allowing her to free Delta and fight by his side. They resolve to make their final escape from Rapture using Sinclair' s escape pod. Lamb, upon seeing her daughter defy her, plans to set off bombs that will kill them all. During their escape, Delta is forced to kill Sinclair, who had been captured by Lamb and transformed into a Big Daddy.

After a final climactic showdown with the remnants of The Family, Eleanor and Delta make it to the escape pod, but a final trap set by Lamb mortally wounds Delta and starts to send them to the bottom of the sea. Trapped in the flooded escape pod with her mother, Eleanor makes the choice to either kill or save Lamb based on the player's actions.

The game can then end in one of four ways:

* The "evil" ending is shown when Eleanor drains Delta's ADAM against his will, causing her to become a murderous monster. This ending is achieved when you harvest at least one Little Sister and kill Grace Holloway, Stanley Poole, and Gil Alexander.
* The "less evil" ending is given after choosing to save yourself, in which Eleanor absorbs Delta's ADAM so he survives and she gets his power. This ending is earned by harvesting and saving at least one Little Sister and killing Grace Holloway, Stanley Poole, or Gil Alexander.

* The "sad" ending is caused by Eleanor not draining Delta's ADAM after he chooses to sacrifice himself. Eleanor talks in a sad tone about herself being alone now that both her mother and her father are gone. It ends with a hopeful tone as Eleanor states that although he is now dead, Delta gave her the "the greatest gift of all, freedom." This ending is earned with the less evil ending after you are given the choice to save or sacrifice yourself.

In the two "evil" endings and "sad" ending, the sky is shown amidst a thunderstorm, with bodies of dead splicers floating in the ocean.

* The "good" ending is set in sunny skies. Eleanor saves her mother and absorbs Delta's ADAM claiming that he is her conscience, thus Delta becomes a part of Eleanor. The scene ends with Eleanor looking down at the ocean with the cured Little Sisters surrounding her. A Little Sister hands Eleanor the Big Daddy doll that Eleanor had made in the image of Delta and Eleanor drops it into the water. This ending is earned when you save at least one Little Sister and spare Grace Holloway, Stanley Poole, and Gil Alexander. However, if the player saves all Little Sisters, and spares Grace then they may kill Gil Alexander and Poole without consequence.

Download link:
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Wednesday, January 20, 2010

TRANSFORMERS : REVENGE OF THE FALLEN

Transformers: Revenge of the Fallen is a 2009 third-person shooter video game based on the 2009 live action film Transformers: Revenge of the Fallen. The PlayStation 3 and Xbox 360 versions were developed by Luxoflux, and ported to the PC by Beenox Studios. The PlayStation 2 and Wii versions were developed by Krome Studios, and the PlayStation Portable version was developed by Savage Entertainment. The game was released on June 23, 2009, one day before the film's release in the United States. Australia received the game one day later, and Europe on June 26, 2009.

The series of games loosely follow the plot of their movie counterpart. The PC, PS3 and Xbox 360 version feature a split-campaign format, with both an Autobot and Decepticon campaign. The PS2 and Wii versions combine the Autobot and Decepticon stories into one campaign that alternates between factions, similar to Halo 2. Transformers Revenge of the Fallen: Autobots and Transformers Revenge of the Fallen: Decepticons are the Nintendo DS versions of Revenge of the Fallen, developed by Vicarious Visions. Similar to Transformers Autobots and Transformers Decepticons, the DS version is split into two separate games. Autobots follows the heroes' perspective while Decepticons follows the perspective of the villains.

Revenge of the Fallen received mixed reviews on the next-gen systems, holding a 64% at GameRankings and a 61% at Metacritic. The PlayStation 2 and Wii scored lower, with 46% and 53% at GameRankings, respectively. The DS iterations fared slightly better, with a critic average of 67% for Autobots and 69% for Decepticons at GameRankings

Gameplay
As with Transformers: The Game, Revenge of the Fallen features two separate campaigns; one depicting the actions of the Autobots, and the other the actions of the Decepticons. The game expands on the movie plot with additional missions and characters.Unlike its predecessor, Revenge of the Fallen features a hub-like, non-linear mission progression; allowing the player to choose what missions they would like to accomplish and where in order to further drive the story.

Multiplayer features five different modes. Deathmatch allows players to choose any character in a free-for-all battle. Team Deathmatch features Autobots vs Decepticons. Control Points features gameplay similar to the Star Wars Battlefront series, with teams battling for control of specific areas to gain points. One Shall Stand is similar to Team Deathmatch; the difference being that the sole objective is to take out the enemy leader (Optimus Prime or Megatron) while protecting your own. The final mode, Battle for the Shards features Capture the Flag-style gameplay; teams search for shards of the AllSpark and return them to their base to earn points.

Synopsis
The Autobot campaign begins with NEST Pilot Sgt. Epps reporting Decepticons in Shanghai, China.Upon the arrival of the Autobots, Major William Lennox informs them there are Decepticons in the perimeter that must not escape, and Ironhide is sent to fight them. Ironhide then battles and defeats Sideways. When Optimus Prime gets word that Ironhide is missing, Ratchet heads out to find him and get him to safety.After locating Ironhide, his power is recharged and another Decepticon battle ensues. After annihilating Decepticon troops, Optimus battles Demolishor. Upon his defeat and before Optimus destroys him, Demolishor states "The Fallen shall rise again."
Screenshot of gameplay, showing the heads up display, and the Autobot Ironhide attacking Decepticons under a highway bridge.
Ironhide battles Decepticon forces in Burbank, California.

The Autobots then head to Burbank, California where a previously unknown fragment of the AllSpark has surfaced in possession of Mikaela Banes. When the Decepticons detect the fragment Bumblebee is sent to protect Mikaela.Meanwhile the Autobots learn that a second Allspark fragment held by the Americans has been stolen. Soundwave learns of Megatron's location in the Laurentian Abyss, and transmits it to the Decepticons. Breakaway is sent to defend the carrier fleet Deep-6 guarding Megatron's corpse from the Decepticons.Despite his efforts, Megatron is reactivated.

On the East Coast, Sam Witwicky is kidnapped by the Decepticon troops and taken to an industrial park near his college.Ratchet manages to locate Sam in an abandoned foundry and sends Bumblebee the coordinates. Bumblebee rescues Sam and takes him to the extraction point, upon which Grindor attacks Bumblebee. Following Bumblebee's victory, Optimus decides to give the humans a Cybertronian weapon called the Axion Gun to help combat the growing Decepticon threat. He personally escorts the Axion Gun to NEST headquarters.After getting the convoy to destination, the Autobots escort Sam to meet with former Agent Simmons. With intel from Simmons, Sam has Bumblebee take him to the museum to seek out a robot named Jetfire. While Sam looks for Jetfire, Bumblebee defends the museum from the Decepticon troops.[16] Jetfire emerges from the museum and takes Sam through the trans-dimensional Space Bridge to Cairo, Egypt, with the Autobots following.

Jetfire reveals that the Dynasty of Primes have constructed a machine called the Sun Harvester hidden in an Egyptian pyramid. He says the device destroys stars to harvest their power, converting it into energon.Upon arrival in the outskirts of Cairo, the Autobots search for Sam while evading Decepticon troops. After locating Sam, Optimus Prime takes him to the Tomb of the Ancients. While Sam is in the tomb, Optimus defends it from Megatron and Starscream. Optimus defeats them, but they escape after Megatron impales Jetfire. The Fallen reveals himself and the Sun Harvester, powering its systems up and begging the harvesting of the Earth's sun. A dying Jetfire lends his wings and parts to Optimus in order to help Optimus defeat The Fallen. Optimus battles The Fallen, defeating him by impaling his face with his blade. The Fallen falls into the Sun Harvester, destroying it. With the Ancient Transformers avenged, Ratchet informs Optimus that Megatron escaped on a ship to a distant galaxy. Optimus then salutes his troops for their good work in stopping the Decepticons.

Decepticons
Screenshot of gameplay, showing the Decepticon Starscream hovering over an aircraft carrier, with an unknown Transformer assisting him in attacking the carrier
Decepticons attack aircraft carriers guarding the Laurentian Abyss.

The Decepticon campaign begins in Shanghai with Sideways tracking down Autobots in his area.He then learns that Grindor has gone missing and Sideways must find, repair, and transport Grindor to the extraction site. Once Grindor is safe, he attacks Autobots protecting NEST arrays and infects the arrays with a virus, giving the Decepticons access to NEST communications. Elsewhere, Long Haul destroys NEST bases located around the city of Shanghai. Ironhide emerges to fight Long Haul but is defeated,and Starscream proclaims the victory as a warning to Optimus Prime.

The Decepticons then head to Burbank, California, where Soundwave has learned that Sam has given a shard of the Allspark to Mikaela.They formulate a plan to recover the shard and use it to revive Megatron. Long Haul captures men who may know Mikaela's location, who are then interrogated by Starscream. Starscream is able to discover Mikaela's location, sending Long Haul to retrieve her. Starscream receives word that the Decepticon troops transporting Mikaela were been intercepted by the Autobots. In the wake of defeat, the Decepticons learn of another shard held by American armed forces, and that shard is retrieved.

The Decepticons learn from NSA Chief Galloway that Megatron is buried deep in the Laurentian Abyss.Starscream disables the Deep-6 aircraft carriers guarding Megatron's remains in the Laurentian Abyss, allowing the Decepticons to gain access to Megatron's remains.Megatron is revived and the Decepticons return to the east coast.Megatron disables Optimus Prime and has Starscream destroy a museum that Sam entered, but he is not among the ruins. They learn he was transported to Cairo, Egypt via a space bridge created by Jetfire.

Megatron arrives on the outskirts of Cairo and engages Autobots in combat. Jetfire and Bumblebee challenge him, but are defeated.Megatron learns that The Fallen has betrayed him by promising to make him a Prime, learning that Primes are born, not made.Megatron then destroys him before he can fully activate the Sun Harvester. Victorious, he begins plans to form an army of new Decepticons.

System requirements:
CPU: Intel Core 2 Duo E6400 2.13GHz or AMD Athlon 64 X2 Dual Core 4800+
Graphics Card: Nvidia Geforce 7600 GT 256MB or ATI Radeon X1600 Series
Direct X: 9
Ram: 1 Gb
Hard Disk Space: 5 GB

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Star Wars: Knights of the Old Republic II - The Sith Lords

Star Wars: Knights of the Old Republic (commonly shortened KotOR) is a role-playing video game developed by BioWare and published by LucasArts. It was released for Microsoft's Xbox on July 15, 2003, for PCs running Microsoft Windows on November 19, 2003, and later for Mac OS X. KotOR is the first computer role-playing game (RPG) set in the Star Wars universe. The alignment system tracks actions—from simple word choice to major plot decisions—and then determines one's either light or dark alignment.

Story
The game takes place five years after the events of Knights of the Old Republic,in a time when the Jedi have been nearly exterminated by the Sith. The player's character, a former Jedi Knight exiled from the Jedi Order, is referred to as "the Exile" or "Jedi Exile." Throughout the game, the player's character restores a connection to the Force while, with the help of non-player character companions, trying to stop the Sith. The player makes choices that turn the Exile to either the dark side or light side of the Force, and travels to six planets to either help or hinder the Republic's efforts to bring peace and stability to the galaxy.

Characters and locations
While both The New Essential Guide to Droids[7] and Knights of the Old Republic Campaign Guide (for the Star Wars Roleplaying Game)[8] refer to the Jedi Exile as "her," the player chooses at the game's beginning whether the Jedi Exile is male or female. The Exile's back story reveals that the character served under Revan during the Mandalorian Wars and ordered the activation of a devastating weapon named the mass shadow generator at the climactic battle over Malachor V. The deaths that ensued created such a substantial "wound" in the Force that the character was forced to sever all connections to the Force, and the Jedi Council ordered the character exiled from the Jedi Order. As the game progresses, the Jedi Exile rebuilds a connection to the Force and creates unusually strong Force Bonds with other characters and places, while unknowingly sapping Force powers.

Among the characters who join the Jedi Exile are Kreia, who acts as the Exile's mentor in a manner akin to Obi-Wan Kenobi or Qui-Gon Jinn;[2] pilot and former Sith assassin Atton Rand; technician and Mandalorian War veteran Bao-Dur and his droid remote; the criminal droid G0-T0; and the Sith apprentice Visas Marr. T3-M4 and Canderous Ordo (now identified as "Mandalore"), both featured in the first game, also join the Exile's team. Other characters join the Exile's party only under certain conditions. HK-47, who appears in the first game, joins the quest if the Exile collects and uses the parts necessary to reactivate it. The Wookiee bounty hunter Hanharr joins if the Exile is aligned with the dark side of the Force; Hanharr's competitor, Mira, joins if the Exile is light-aligned or neutral. If the player's character is female, Mical the Disciple can join the player's quest, while Brianna the Handmaiden joins a male Exile.

Enemies include the criminal 'Bumani Exchange Corporation', Sith troopers, bounty hunters, and various assorted Jedi-hating types. More powerful "bosses" of the game include Jedi Council member turned Dark side Atris, Darth Sion "Lord of Pain", Darth Nihilus "Lord of Hunger", and Darth Traya "Lord of Betrayal". New playable locations include war-ravaged Telos, a Telos bunker and the orbiting Citadel Station, Onderon and its jungle moon Dxun, Nar Shaddaa and Goto's orbiting yacht, Peragus, the starships Harbinger and Ravager, and Malachor V. Korriban and Dantooine from the original game are revisited, both now with ravaged buildings and intensified problems. The Ebon Hawk, the main character's ship in the first game, is also the player's transportation in this game.

System Requirements:
• Operating System: Windows 98/2000/ME/XP or later, Mac OS X 10.3.4 or later
• CPU Speed: 1GHz or faster
• Memory: 256 MB or higher
• Hard Disk Space: 4.2GB free disk space
• Video Card (ATI): Radeon 8500 or better
• Video Card (NVidia): GeForce2 MX or better
• Video Memory (VRam): 32 MB or higher
• Media Required: DVD Drive

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Patch:http://www.gamespot.com/pc/rpg/starwarsknightsoftor/download_6090374.html
Crack:http://gcw.ucyber.net/games/pc_sw_knights_of_the_old_republic.shtml#Knights%20of%20the%20Old%20Republic%20v1.03%20[ENGLISH]%20Fixed%20EXE


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Friday, January 15, 2010

Football Manager 2010

New features
The game's developers have expanded on the 3D match engine first introduced in Football Manager 2009, with more animations, stadia, and even pitch degradation. There will be the ability to "shout" from the touchline to change tactics.

The database editor has also received an upgrade, the stand-out feature of which is the option to add new divisions to existing leagues or to add entirely new leagues to a game database. Users can then, for example, make the English league system fully playable right down to its lowest tier, making it the first football management game capable of doing so, or they could make a league for a nation whose league is not normally playable, or even make their own entirely new league, such as a "super league".

It has been made clear by the developers that some features will be kept secret and discovered only when playing the demo and full game, as has been the case for the last few releases of the series.

Football Manager 2010 has proved as successful as its predecessors and topped the all format UK game charts upon its release


Playable leagues and club cups
Although the following list below is the leagues available immediately from installing the game, the editor allows the players to add any league to the game, as well as the creation of new ones.

International- Club

* World Club Championship
* Pan Pacific Championship

International- Nations

* World Cup
* Olympic Games
* UEFA European Football Championship
* African Cup of Nations
* AFC Asian Cup
* CONCACAF Gold Cup
* Copa America
* OFC Nations Cup
* Under-20 World Cup
* UEFA Under 21 Championship
* 4 Associations' Tournament

Africa

* CAF Champions League
* CAF Confederation Cup
* CAF Super Cup
* South Africa

Asia and Oceania

* AFC Champions League
* AFC Cup
* AFC President's Cup
* AFF Club Championship
* A3 Champions Cup
* OFC Champions League
* Australia New Zealand A-League (Hyundai A-League)
* People's Republic of China China
* Hong Kong
* India
* Indonesia
* Malaysia
* Singapore
* South Korea

UK & Ireland

* Setanta Sports Cup
* England
* Northern Ireland
* Republic of Ireland
* Scotland
* Wales

Scandinavia

* Denmark
* Norway
* Sweden

Rest of Europe

* UEFA Champions League
* UEFA Europa League
* UEFA Super Cup

* Austria
* Belarus
* Belgium
* Bulgaria
* Croatia
* Czech Republic
* Finland
* France
* Germany
* Greece
* Hungary
* Iceland
* Israel
* Italy
* Netherlands
* Poland
* Portugal
* Romania
* Russia
* Serbia
* Slovakia
* Slovenia
* Spain
* Switzerland
* Turkey
* Ukraine

North America

* CONCACAF Champions League
* Canadian Championship (Written Canada Champions Cup)
* Superliga
* United States Canada Major League Soccer
* Mexico Mexico

South America

* Copa Libertadores
* Copa Sudamericana
* Recopa Sudamericana
* Argentina
* Brazil
* Chile
* Colombia
* Peru
* Uruguay

System requirements PC: Windows XP/Windows Vista/Windows 7, 1.4GHz (XP)/2.0 GHz (Vista/7)processer, 512MB (XP)/1GB (Vista/7) RAM, 128 MB NVIDIA FX 5900 Ultra/ATI Radeon 9800/Intel 82915G/Intel 82910GL graphics card (for 3D match viewer), 1024x768 resoloution, 2GB HD space, 32 bit display, Mouse, Keyboard, 4x DVD drive (for DVD version)

Mac: OS X 10.5, NVIDIA GeForce 7300 GT/ATI X1600 Radeon graphics card (for 3D match viewer), 1GB RAM, Intel Processor, 1024x768 resoloution, 32 bit display, Mouse, Keyboard, 4x DVD drive (for DVD version)

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